Smoke and Fire in Blender 2.71 Cycles | CG TUTORIAL
Trying to make thick smoke with "sharp edges", like candle's smoke but not so blurry/foggy. I get odd waves, ideas to prevent these? (2/2 is pic of the smoke material) : r/blenderhelp
Texturing smoke have a significant difference in Eevee and Cycles - Materials and Textures - Blender Artists Community
8 Tips For Better Explosion Simulations in Blender 3D
I can use 3D noise and a spherical gradient with Principled Volume to make a UV sphere into a cloud of smoke, as in the image. How can I use textures like
Smoke Simulation - Not visualized all over the wanted area - Blender Stack Exchange